菊田さん80ピクセル

Motoki Kikuta
Country Manager of Vietnam branch, Global Business Division, Adways


Vietnam is one of the most attractive destinations for mobile game developers.
As GameK.VN suggests, it is now the largest mobile game market in Southeast Asia.image1
It becomes apparent when we see the revenue from 3rd party payment which is not often included in reports.

I highly recommend the foreign game developers with high quality games to enter Vietnam market because it is getting harder to succeed in developed countries such as Japan, USA and China due to the high competition and Vietnam market is growing rapidly. I also suggest that it is a good idea to have several revenue sources in developed countries for base revenue in the future.

First of all, I will summarize general information about Vietnam.
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As you see down below, we can expect Vietnam mobile game market to keep growing with high growth rate.
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I would like to share 5 tips that we should know before entering Vietnam market.

Point 1 Expected revenue
I cannot guarantee foreign game developers 50M USD in Vietnam. Top titles in Vietnam get 1.5 M to 2.0 M USD per month and hit titles earn about 0.7M USD per month in Vietnam.
I know some foreign game developers entered Southeast Asian market with too much effort and left because their effort did not meet their expectation.

Important thing is that we should know the appropriate market size and decide how much effort we should put on.

Point2 Local payment (methods)
As you know credit card penetration in Southeast Asia is very low. In Vietnam it is just 3% (Source: Vietnam finace.vn). However, there are alternative methods for gamers to pay for mobile games like Phone/Game card and Bank Card.

This is revenue ratio of each payment method.
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Obviously we have to consider local payment method.

Point 3 Localizing languages
It is true that so many English apps get high ranks in Vietnam but it is not because usual Vietnamese hold high English proficiency but just because there are very few good games which are localized for Vietnamese audience, meaning that there is a great room for foreign game developers to get into.image8
Point4 Legal Risk
This might not be a familiar topic to you when it comes to Vietnam mobile game Apps.
In Vietnam, basically, each game needs a license from ministry of information and communications. (Source: GameK.vn – Survey on Game market 2015)
I used the word “basically” because there are many apps that come from overseas without license on Vietnamese App store because it is very hard for the government to police all the apps. However, the supervision is getting stricter and stricter that some companies have been punished for the lack of license.

Point 5 Marketing
The big difference is that in Vietnam, game companies cannot proceed mass promotion like TVCM and outdoor advertising because of law. And there are so many fraud traffic in Vietnam even some ad companies use incent traffic for non-incent campaign and so on. To find right partner is very important.

Vietnam is not an easy market but I believe it is worth trying if foreign game developers understand about the market.

We Adways Vietnam was established in 2015 and have helped many both foreign and local game developers to succeed in Vietnam. We have 3 services, incentive ad network, AppDriver Asia, non-incentive ad network, Seads and Pre-registration service.









小倉さん

Hirotaka Ogura
Country Manager of Indonesia branch, Global Business Division, Adways

In Indonesian market, Facebook page like in any other country is now essential for user retention. In facts social media has large population and Facebook has 90 million users as of August, 2016, which is roughly the same number of the internet users in the country.

In this chapter, to provide a successful precedent of a local company, I will introduce you to Megaxus, PC online game giant. Megaxus values social media and has, of course, its company web page but also has separate web pages for each title.
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These media accounts take a prominent role to provide users with various types of information including game events and campaigns.

Megaxus had its world game competition for its popular title, Counter Strike, social media play a significant role in event organization.
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The competition was advertised and announced countless times on social media in advance to the event and on the day of the competition, the social media was filled with real time updates. Understanding that Indonesian people love to take pictures and share it on social media, the event was shared and spread by the participants many times. If they had celebrities or influencers at the event, the event would have been even stronger. Buzz Marketing or Influencer Marketing where having celebrities or influencers on the event and having them share on their platforms is a commonly used marketing strategy today.
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In mobile gaming particular, Buzz marketing is not yet widely practiced, but as the market grows rapidly, more and more market methods and strategies will be practiced.

As a global ad agency, it is our duty to dive into the local market and learn in depth in order to support ambitious developers to advance into Indonesian market.

小倉さん

Hirotaka Ogura
Country Manager of Indonesia branch, Global Business Division, Adways

In this chapter, I will talk about infrastructures in Indonesia which have drastically improved in the recent 2-3 years.

In terms of payment methods, since 2015, GooglePlay payment can be made through major mobile carriers of Indonesia and in this year, Indomart, the Indonesian convenience store giant, supports GooglePlay payments at its stores.

Internet infrastructure had a great improvement as well. Until very recently, 4G network was limited only in Jakarta area, but now the biggest mobile carrier, Telkomsel, has announced the expansion of the service to 100 cities in the country and other mobile carriers are estimated to follow the lead.

In the next and the last chapter on Indonesia, I would be talking about tips for new global developers eager to advance into Indonesian market, providing some local precedents.

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